Frolm Holidays and Ceremonies

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The Frolm have various holidays that they celebrate.

Frolm birthdays

Gifts are given from the children to their mothers. If a young one has a birthday, he/she will go get or make a gift for his/her mother. They greatly respect mothers for being able to bear children, and that’s why they get the gifts. Flowers are a popular gift from a child to their mother. This takes place on the twentieth of each month, so kids who were born in that month celebrate it in the middle.

Sacred pond blessing

This is where the frolm elders lead a ceremonial gathering around a sacred pond. There are various sacred ponds throughout the Great Frolm Forest, and most tribes have one. If a tribe doesn’t have one, they visit a neighboring tribe that has one. The leaders sprinkle enchanted water onto the gathering crowd, which blesses them for the coming season. This is a way to thank the water spirits and ensure future prosperity. After the blessing ritual is a communal splash fest, where the frolm joyfully dive into the pond. This is done three times a year because they recognize three seasons. It is done on the first day of the first month, the first day of the fourth month, and the first day of the seventh month, as there are nine months a year that are recognized by Zalonians.

Reed Weaving Competitions

The Reed Weaving Competitions are where participants weave reeds into intricate baskets, decorative ornaments, and mats. This acknowledges their craftsmanship. It also creates practical tools or festive decorations. Designers who win have their designs displayed in the village center until the festival is over. This festival lasts three days. It is from the second to the fourth day of the fourth month.

Croak Choir Performance

The frolm can sing, but through croaks. Twice a year, they gather together to create harmonious croaking songs which mimic the sounds of the forest during the rainy seasons. They take place on the fourth month and thirtieth day and the ninth month and thirty-fifth day. They do it in honor of their natural vocal talents and give thanks to the forest spirits for a bountiful harvest. Many frolm who participate drum on something such as hollow logs and other percussion type things found in the forest.

Fralitta

The birthday of Balok. This is celebrated on the fifth day of the second month. Everyone exchanges one gift. Usually one gift is given to each of the frolm from another individual. They draw out of hats to see who gets which gifts. Gifts can be things like weapons, herbs, flower seeds, flowers, and other things among the frolm.

Frogsong Storytelling

The Frogsong Storytelling is where elders and bards tell tales of their ancestors, forest spirits, and past harvests. This is accompanied by sound effects and croaking rhythms made by the audience. It’s a way to pass down history and strengthen the cultural bond among participants. The tales often have a moral lesson attached to them with values such as gratitude, perseverance, or harmony with nature. This occurs on the tenth day of the third month.

Mushroom Circle Revelry

The mushroom circle revelry is where the frolm gather around naturally or magically grown mushroom circles. This is where they sing, dance, and share various tales. This is a way to honor the interconnectedness of the forest’s ecosystem. The most beautifully glowing mushroom is chosen as the festival centerpiece. It is used in the closing ritual. This takes place on the twenty-fourth day of the second month.

Reed Weaving Competitions

The Reed Weaving Competitions are where participants weave reeds into intricate baskets, decorative ornaments, and mats. This acknowledges their craftsmanship. It also creates practical tools or festive decorations. Designers who win have their designs displayed in the village center until the festival is over. This festival lasts for three days. It is from the second to the fourth day of the fourth month.

Minneota – Celebration when they gained their independence from the dark knights thousands of years ago. It is celebrated by games, drinking, and all-out partying. Some dress in old-fashioned clothes as frolm dressed thousands of years ago. There are archery contests, which are one of the main attractions. The celebration takes place during the ninth day of the fifth month.

Bog Bound Relay

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This is a race where participants leap between large lily pads, wade through muddy water, and climb slick vines. It is competitive, and the top five contestants each receive a prize. There are often at least a hundred competitors. It is a celebration related to their agility and physical connection to the wet forest. The competition includes collecting special glowing mushrooms or fruit on their way through, which are added to the feast celebrated afterward. It is usually celebrated on the fifth month and seventeenth day when the weather of the Great Frolm Forest is most moist.

Mud Paint Contest

Since they live in a moist forest, there is no lack of mud among the frolm. They use richly colored muds, plant extracts, and natural pigments to paint items on large rocks or tree trunks. These paintings only last until the next rain washes them away. This is done on the sixth month and thirteenth day of the year.

Jumping Circle Tournament

This is a leaping contest to see who can leap the highest or the furthest with the use of tree stumps or small ponds for jumping platforms. The record-highest jump was thirty-two feet in the air, and the furthest jump was fifty-four feet. This event highlights their physical prowess and amphibian agility while at the same time, providing enjoyment and friendly competition. The winners receive garlands of woven reeds and glowing fungi as trophies. This usually takes place on the sixth month thirty-second day of the year.

Glowfruit Gathering

The glowfruit gathering is a nighttime scavenger hunt. The frolm will search for luminescent fruits that are hidden throughout the forest. The fruits are used in the harvest feast. There is also a competitive nature about it when the most glowfruit gathered by an individual or group earns them the honor of presenting the first dish during the feast. It’s celebrated in the seventh month on the twelfth day.

Tadpole Tidal Games

Tadpole Tidal Games are games from frolm children which include swimming races in shallow ponds, catching bubbles enchanted to float away. They also herd small schools of harmless fish into rings. It teaches the younger frolm about their aquatic heritage. This provides them with joyful memories of the harvest season. Those who do well receive miniature carved wooden tadpoles as keepsakes. This takes place on the thirty eighth day of the seventh month.

Water spirit Offering

The Water Spirit Offering is where frolm gather at a sacred waterfall (or spring if no waterfall is available). They offer floating baskets filled with harvest goods, flowers, and glowing lanterns to the water spirits. This makes sure that the spirits’ continued blessings for future harvests. If the water spirits are pleased, they will send glowing fish and enchanted bubbles as signs of approval. This celebration takes place on the fortieth day of the seventh month

Rede and Rains Parade

During this parade, frolm wear costumes made from moss, reeds, and bright flower petals. They parade through their village while mimicking the sounds of rainfall with homemade instruments. This celebration is based on the life-giving rains that keeps their home moist for their survival. At the end of the parade they do a mock rainstorm created by the elders. They use enchanted droplets of water that float above the procession. After this, they shower down. This is celebrated on the ninth day of the eighth month.

Feast of the Swamp Table

This is where a long, communal table is set up across logs and stones that are adorned with moss, vines, and water flowers. It holds a variety of wetland delicacies. This is done on the nineteenth day of the eighth month. There are various dishes which include:

– Steamed swamp mushrooms wrapped in leaves.
– Bogberry pies that are sweetened with honeydew sap.
– Roasted insects seasoned with wild herbs and maple syrup.
– Algae soup which is served in hollowed-out gourds.

The guests often take turns at offering toasts and sharing stories about their connection to the harvest.

Autumian

Fall harvest. Crops are exchanged and the gods are praised if it is a good harvest, usually the twenty-third day of the eighth month. Depending on how well the season went there are a different number of sacrifices. This is the biggest celebration of the year.

Forest Glow Procession

The Forest Glow Procession is a time when frolm decorate themselves with glowing moss, fungi, and bioluminescent paint. This creates a mesmerizing light show as they go through the forest trails. This is symbolic of their oneness with the forest and shows thankfulness for its bounty. This is the biggest celebration a year, as frolm meet at one of the biggest trees in the forest. A magical light ritual is performed, symbolic of the bond between the frolm and their land. It is celebrated on the fourth day of the ninth month.

Firefly Lantern Dance

During this event, the frolm carry glowing jars of captured fireflies and create weaving patterns of light throughout the forest. This dance is in honor of the illumination of the dark season ahead so it is often celebrated during the ninth month and tenth day. They also pay homage to the forest’s natural luminescence. At the end of the dance, the fireflies are released forming a spectacular glowing swarm that lights the night sky.

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Ancient Mysteries of Zalonia

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The Obsidian Pillars of Zhar’keth

Description: Towering black pillars arranged in a perfect geometric formation that defy known architectural methods. They appear to have been melted and shaped from a single piece of obsidian but without any visible signs of tools or construction.

Mystery: The pillars hum with an ancient energy that causes nearby animals to avoid the area. People are unsure if they are of natural or magical origin, and some believe they serve as an interdimensional gate. Occasionally, they glow faintly under the light of specific moons or celestial alignments, further deepening the mystery. The medes have put much study into them and believe they are highly magical and potentially dangerous, especially if the wrong person finds out how to use them.

Purpose: Could have been used for astronomical observations, a forgotten magical rite, or as a marker for an ancient civilization that mastered interdimensional travel. They are found in the eastern part of the Roker Territory.

2. The Eternal Flame of Kylor

Description: A large stone basin in a forgotten temple that has contained a mysterious blue flame burning for centuries without fuel. The flame gives off no heat, and it cannot be extinguished by any means known to the current inhabitants.

Mystery: Scholars (especially medes) debate whether it’s a manifestation of divine power, ancient technology, or some long-lost magical incantation. Some believe it was a beacon for the gods, while others see it as a relic of ancient science. It is located just south of the North Eastern mede territory. Magicians have tried to put the light out using various kinds of magic, but without success.

 

It could be the power source for an ancient lost empire, or perhaps it was part of a ritual that sustained the land’s magic.

3. The Colossal Figures of the Forgotten Kings

Description: Massive statues carved into the side of a mountain, depicting figures whose features don’t resemble any known race or species. They stand several hundred feet tall and have withstood millennia of erosion and earthquakes without damage. These are found on the southern part of the roker’s territory.

Mystery: No one knows who built these statues or what the figures represent. Some believe the statues themselves are living, sleeping giants waiting for an unknown signal to awaken. Others think they are gods from a forgotten age. Some believe that they are cursed beings that were turned to stone as a reminder to never betray the gods.

Purpose: They could be ancient sentinels protecting the world from a great evil, or perhaps they were once kings who ruled a forgotten empire that vanished overnight. There are many theories as to what their purpose is, but no one knows for sure.

4. The Skyward Spire

Description: A perfectly smooth, mile-high spire that stretches into the sky, seemingly made of an unknown metal or stone. The surface is impervious to damage, and it reflects no light, making it almost invisible at night. This is found among the volcanoes in the Northern Western part of Zalonia.

Mystery: Despite its massive size, there are no visible entrances, and no one has been able to scale its sheer surface. Legends say it holds ancient knowledge or houses a sleeping god. On rare occasions, during celestial events, strange symbols appear on its surface, only to disappear as quickly as they came.

Purpose: It could be an ancient lighthouse for interstellar travelers, or perhaps a monument to an extinct race of advanced beings who once ruled the stars. Whatever its purpose, no one knows how it got there. Some people have tried to climb it without success. Magicians who can use flying spells seem to be repelled from it the higher they go up, so they are unable to reach the top. The top remains a mystery.

5. The Glass Forest of Aeolion

Description: A forest of trees, frozen in time, made entirely of a translucent glass-like material. The trees hum faintly in the wind, producing strange, ethereal music. Legends say that when the wind plays the right melody, the forest reveals secrets of the past. They are found in the northern part of the Great Frolm Forest.

Mystery: No one knows what caused the transformation from living trees to their current glass state. Some believe a curse from ancient magic is to blame, while others speculate that a magical cataclysm turned the entire region into glass. Some believe that it was from the Lost Age, just before the time of destruction.

Purpose: The forest might be a memorial to a lost civilization, or a prison for ancient spirits locked within the glass. It could also hide clues to a forgotten age of magic. However, no magician knows how they work.

6. The Floating Monolith of Valus

Description: A massive, floating stone monolith that hovers hundreds of feet above the ground without visible support. It remains motionless in the sky, and its surface is inscribed with runes that no one has been able to decipher. Unlike the Celestial Realms, this can be seen from the ground. This is located just East of Tarvon.

Mystery: How the monolith remains aloft defies all known laws of magic and physics in the world. Attempts to understand or control the monolith have failed, and some believe it contains a terrible secret or curse. The monolith is rumored to “sing” every few centuries, causing strange phenomena in the surrounding lands, for example, there will be a sudden burst of sparkles that are like fireworks.

Purpose: It could have been created by an advanced, long-lost civilization as a beacon, prison, or magical relic tied to the very fabric of the universe. Some speculate that the gnonows used it as their base during the Lost Age and have cursed it with some kind of magic.

7. The Black Pyramid of Zholtar

Description: A large pyramid made of jet-black stone, sunken partially into the desert sands. Despite the desert’s scorching heat, the pyramid is always cold to the touch. The inside is a labyrinth of traps and shifting walls, with a throne room that has remained sealed for millennia. It is found in the Southeastern part of the Desert Wastes.

Mystery: The pyramid’s exterior walls are covered in strange hieroglyphs that tell the story of a great war between gods. Explorers who enter often disappear, and those who return are said to be cursed, bringing madness or death. Some believe the pyramid houses a powerful, slumbering god or the soul of an ancient conqueror. There are rumors that specters roam the inside of the pyramids, but because the people who have come out have gone mad, it is hard to get any solid information.

Purpose: The pyramid might be a tomb, a prison for a powerful being, or the entrance to a hidden dimension or underworld. Some say that it was used during the Lost Age as a magical portal that led to unknown dimensions.

8. The Whispering Stones

Description: A ring of enormous stones, each covered in intricate carvings of unknown origin. These stones emit a low, whispering sound that grows louder during the solstices and equinoxes. No one understands the language of the whispers. They are found just East of Magdad.

Mystery: Some believe the stones are a map to an ancient city, while others think they are a warning of a long-forgotten catastrophe. Scholars speculate that the stones were once part of a massive magical device or portal. There are said to be glitches of time when roaming nearby, where someone will go forward or backward ten minutes or so in time.

Purpose: They could have once been part of a magical defense system, a calendar for predicting astronomical events, or a communication device with another realm.

9. The Living Tapestry of Ithoria

Description: An ancient tapestry that hangs in a forgotten temple, showing images of history in constant motion. The figures and events depicted are said to change depending on who views it, often revealing significant moments in the past or even the future. This is found on the Northern East side of the roker territory.

Mystery: How the tapestry shows such vivid and shifting images is a mystery, and many believe it was created by a god or a long-lost civilization with the ability to foresee the future. Some scholars fear that what it shows is not always true, but may change events through its very observation. It has similar dangers to giving prophecies, in that they can become self-fulfilling.

Purpose: It could serve as a tool for prophecy or as a historical archive that records pivotal moments in the world’s history. It might also be a manipulative force that alters the course of history based on the whims of those who seek its guidance. The purpose of the temple itself is unknown. There is no indication that it was once a temple of a god or goddess.

10. The Shattered Moon

Description: A moon that hangs in the sky, visibly shattered, with large fragments drifting slowly in orbit around each other. Ancient texts describe it as once being whole, but no one knows what caused its catastrophic break.

Mystery: Some believe it was the result of a divine war, while others think a magical ritual or an unknown celestial event destroyed it. The fragments of the moon still affect the tides and have magical properties, and adventurers seek out pieces that have fallen to the planet. It’s very difficult for humans to see, but medes, with their eyesight being seven times that of a human, can sometimes spot these fragments in the sky.

Purpose: The moon’s destruction could be linked to the downfall of a powerful civilization, or it could be a consequence of an ancient battle between gods. It might also have been a prison for an ancient evil that was released when the moon shattered. Whatever happened, it seemed to be older than written history.

11. The 11 Strange Statues

Description: 11 Statues stand tall. They appear to be humans, but thinner, almost malnourished-looking. They have no legs, but they have arms that point toward the sky. Medes who have studied them think they all point to this one object in the sky that can’t be fully seen. They are located in the western part of the Desert wastes.

Mystery: There is debate about when they were erected and what they stand for. Some think they are endowed with magic, but that theory is uncertain.

Purpose: Those who believe in the Lost Age think that Stiminites built the mysterious statues in the desert. They believe the eleven statues are set up in a symbolic fashion. There are legends such as rebel stiminites, and medes built them to warn people of the gnonows who oppressed the world. The symbols are difficult to decipher and are believed to hold ancient secrets. They seemed to have been built out in the middle of nowhere when they were first discovered in the desert.

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Magical Items of Zalonia

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1. The Shattered Crown of Kings

Description: A crown once worn by an ancient king who united a vast empire. The crown was shattered into several pieces when the empire fell, and each piece is now held by different rival factions, each claiming to be the true heir to the throne. This was the first place to be destroyed in the Great Battle of the First Age.

Controversy: Scholars argue over who has the right to reunite the crown, as ancient texts are unclear about the true lineage of the kings. Different regions and factions claim the crown’s fragments as their own, leading to political and military conflict. Some even believe that reuniting the crown would bring back the old empire, while others fear it would awaken a terrible curse.

2. The Tablet of Prophecy

Description: A stone tablet said to contain a prophecy about the world’s future. However, the tablet is incomplete, and scholars have debated for centuries over the missing pieces, each interpreting the prophecy in radically different ways.

Controversy: Various religious and political groups claim that the tablet supports their agenda, often using it to justify wars, leadership changes, or societal upheaval. Some scholars believe that the missing pieces are deliberately hidden, while others think they were destroyed to prevent a dark future.

3. The Sword of the Fallen Star

Description: A blade forged from a meteorite that fell to the planet during the Second Age. The sword is said to have been wielded by an ancient hero who saved the world from a great evil.

Controversy: While some believe the sword belongs to the descendants of the hero, others claim that the blade has corrupted those who wield it, and that it was actually a tool of ancient evil. The sword’s true origins are shrouded in mystery, and some argue that it should be destroyed, while others think it could be a weapon of salvation in future conflicts.

4. The Scrolls of Eternity

Description: An ancient collection of scrolls said to contain the secrets of immortality. They were believed to have been written by an ancient race that vanished mysteriously. They were found by the quintum as they searched the parts of the Isles of Desolation that were still not underwater.

Controversy: While many scholars dismiss the scrolls as myths, some claim to have found fragments, leading to fierce debate over whether the knowledge should be shared with the world. Religious orders claim that immortality is a violation of natural law, while others seek the scrolls for personal gain. Conflicts arise over whether the scrolls are real, and if so, who deserves to hold them.

5. The Bones of Dragon-like Species

Description: Massive bones discovered in a remote mountain range, believed to be the remains of the first dragon-like species—a creature central to the mythology of many cultures in the world.

Controversy: Different races and kingdoms claim the bones as their heritage, and some argue over whether the creature was a benevolent god or a malevolent beast. There are also disputes over the bones’ potential power, with some believing they could be used to resurrect dragons, while others think they hold untold magical energy. Religious factions might view the bones as sacred relics, while others want to harness their power for war. There are questions as to whether the bones belong to a dragon or not because there is only one dragon that is known, and is alive. Some, especially the medes don’t believe they are bones of an actual dragon. This is because the dragon in Zalonia is one of the great beasts, and there is only one of each when it comes to great beasts, so there can be only one dragon.

6. The Everglass Chalice

Description: A mystical chalice said to grant eternal youth to anyone who drinks from it. The chalice is believed to have been used by an ancient royal family, but its origins are obscure.

Controversy: Some claim that the chalice is cursed, as every ruler who drank from it met a tragic end. Others view it as a symbol of power and immortality. Competing factions fight over its authenticity, with some calling it a forgery and others seeking to control its power. There is also debate about whether eternal youth should be wielded at all.

7. The Compass of the Lost Age

Description: An ancient, ornate compass said to guide its bearer to a lost city that holds unimaginable riches or ancient knowledge. However, it no longer points to a true direction, and only a few know how to decipher its movements.

Controversy: Explorers, adventurers, and nations all vie for control of the compass, each interpreting its movements differently. Some believe the lost city holds magical artifacts that could change the balance of power in the world, while others argue the city never existed and that the compass is a trap leading to doom. Theories abound about whether the compass was broken, enchanted, or never worked as intended.

8. The Staff of Ascension

Description: A powerful staff said to have been wielded by a god-like figure who ruled the world in ancient times. The staff is believed to bestow god-like powers on whoever holds it, but it has been lost for centuries. The staff is virtually indestructible. Magicians seek it out because they want to use it to add to their powers.

Controversy: Various religious and political groups claim that the staff belongs to them, and there are rumors that it has reappeared. Some factions argue that the staff’s power should never be used again, as it caused the downfall of the ancient civilization. Others believe it could bring peace and unity, leading to conflicts over who should wield it.

9. The Mask of the Betrayer

Description: A golden mask worn by an ancient figure who betrayed their people, leading to the downfall of an entire kingdom. Legends say that the mask holds the power of the betrayer’s spirit and can influence whoever wears it.

Controversy: The mask is found and passed between rulers and thieves alike, each claiming they are immune to its curse. Some believe the mask is a key to great power, while others think it will bring ruin to whoever possesses it. Different factions try to destroy it, while others see it as a tool to rewrite history or undo the betrayal.

10. The Mirror of Truth

Description: A large mirror said to reveal the true nature of anyone who looks into it. It was once held by a great king who used it to judge his people, but it has been lost for generations.

Controversy: When the mirror is rediscovered, some claim it is a forgery, while others believe it shows not just the truth of individuals but the truth of the world itself. People fear what the mirror might reveal about their leaders or their own dark secrets. Religious leaders might argue that only the gods should know the full truth, while rebels see it as a tool to expose corrupt rulers.

11. The Coin of Destiny

Description: An ancient coin said to determine the fate of empires. Whoever flips the coin will receive a prophecy or a vision of the future, but the outcomes are always ambiguous, leading to multiple interpretations.

Controversy: The coin is passed between rulers, adventurers, and fortune-seekers, each trying to use it to gain an edge. However, the vague and cryptic visions it provides cause as much chaos as clarity, leading to wars and betrayals based on different interpretations of the same vision.

12. The Book of Unwritten Tales

Description: A massive, ancient tome that is said to write itself, recording the deeds of those who are destined to change the world. The book’s pages are blank when first found, but it begins to write as events unfold.

Controversy: Different leaders and factions vie to control the book, each believing that their destiny is recorded within. Some see it as a divine oracle, while others think it is cursed and will doom those who seek to fulfill the prophecies it contains. There are also rumors that the book can be manipulated or rewritten by those with the right knowledge.

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Science in Zalonia

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Dark Energy

Dark Energy can be used for magical purposes. It is generally used for vital healings to save someone who is dying. This type of magic doesn’t work on age-related decay, but it can help those who are wounded on the battlefield. It has to be used before the person who is injured fully dies. Dark Energy has stronger healing properties than regular magic. In order to obtain the ability to use this magic, one has to go through the extra courses necessary at the magic schools in Magdad. Dark matter magic can also be learned with a mentor and a student. Very few magicians are willing to learn this kind of magic because of its difficulty.

Dark Matter

Dark Matter is related to Zalonia for it’s use in magic. What is dark matter? I don’t think anyone knows. It makes up a bigger portion of our universe than regular matter. It is assumed that dark matter would be cold. The only thing you need to know is that the magic derived from Dark Matter which has a very raw form of magic. It can cause some brutal injuries, such as bending the arms back until they break, and the same with fingers, legs, and so on. It is a very painful side to dark matter.

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Other Space Phenomena

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Aetherlites

Aetherlites are other objects that can be seen using instruments like telescopes. The medes can see them with their eyes, which are seven times the strength of the human eye. They are light objects that orbit around the sun. They have a short lifespan of about 3,000 years for a really large one, to about 500 years for a small one. There is fear among medes that these objects could collide with Aztharian. In fact, some medes have predictions as to when one will hit. However, no one knows for sure because it is hard to tell where they are coming from, and each has a different orbit. They produce their own light source, and if one comes near the planet, even humans can see them with their naked eyes.

Glimmerglobes

These are objects that glow, but are smaller than the stars and planets. They are part of the solar system, but do not follow a particular path. There is some fear among the medes that one of these can collide with Aztharian and destroy the planet. However, the glimmerglobes have an antigravity aspect to them which is how they seem to avoid colliding with large bodies such as planets.

Skygleams/Shineliths

Skygleams/Shineliths are objects in the sky that appear similar to stars. However, they are low in gravity. Legend has it that the Nine Ancient Ones put them there as constellations to help give people directions. They do not twinkle like stars but hold a solid look. They are larger than the sun, but are at least a few light-years from the solar system. They are called both shineliths and skygleams, depending on which culture is talking about them.

Celestiorbs

Merging “celestial” with “orbs,” this term emphasizes their heavenly, spherical nature. They are beautiful if peering through an instrument. They are almost like crystals, and they give off their own light. They are different from the stars and are typically diamond-shaped. There are only three or four that can be seen in the night sky. It is believed to hold certain magical meaning, such as it is good to focus on a celestiorb when it is in the sky. The main magic it produces is that of healing. There are temples that have open ceilings so people can be healed through these space objects. Some high priests and priestess can access their magical properties, especially if their magical strength is in healing others.

Luminarocks:

A simple combination of “luminous” and “rocks,” indicating their glowing appearance and possibly lower density compared to normal stars. They can only be told apart from the stars due to their behavior. They are in the solar system, and while small, they have a strong glow to them. Once in a while, they will crash onto the planet, and magic users often grab the remnants. While the remnants can be used for magical purposes, the luminarocks have no magical qualities while they are up in the sky.

The dust gathered from them can enhance many magical abilities. It is often used in times of war, whether it is a defensive or an offensive war. A laser-like beam can be produced by the particles of luminarocks, and the laser is typically deadly. It is a great advantage to have luminarocks in war, but they are very hard to find.

Ethereospheres

Combining “ethereal,” which conveys a light, airy quality, with “spheres,” indicating their shape. They are the largest objects found in space, and there aren’t any in the same galaxy in the stories. They are bigger than galaxies, but they are so far away that their influence is minimal. They are not close enough to be able to work with in a magical sense. However, they appear in various shapes like triangles and circles. They are too far away to see with the naked eye, but the medes have found them using their devices to stretch how far they can see.

Radiant Stones

A more literal name that directly describes their appearance and nature. They are asteroids that glow, and they have their own irregular belt that is typically between Onog and Anohpmi, but they sometimes come closer. Sometimes, a Radiant Stone can go off course and crash on either. There are magical properties that give one the ability to temporarily disappear. They can also make one quieter when sneaking up on someone, so they can be used for this in times of war. They also work as lie detectors. The one accused of lying has to come before the stone, and if he is lying, then the stone glows. The larger stones, about 9 inches in diameter, can sometimes help a person teleport to a different part of Zalonia.

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